Sniper Elite 4, lanza su update 1.2 con un nuevo mapa multiplayer y el nuevo modo Elimination

 

 

Rebellion ha lanzado un nuevo parche para Sniper Elite 4. Este parche/update actualizará el juego a la versión 1.2 y añadirá el nuevo modo multijugador conocido como Elimination a parte de añadir un mapa nuevo al modo multijugador igualmente.

Además este parche también vendrá acompañado con un gran número de arreglos para la campaña de un sólo jugador. Entre otros arreglos, Rebellion ha aplicado varios fix sobre el Steam Controller, arreglado algunos glitches que sucedían con algunas armas además de reducir el problema donde el propio jugador o enemigos salían sin el arma o problemas en sus animaciones.

También la IA enemiga ha sido ligeramente ajustada. Este parche se descargará automáticamente desde Steam y os dejamos el listado enorme de cambios a continuación:

 

Sniper Elite 4 – Patch 1.2 Changelog:

 

New Content

  • Free Elimination multiplayer mode, available on all existing multiplayer maps.
  • Free Night Woods multiplayer map, supports all competitive modes including Elimination.
  • Support for Deathstorm Part 1: Inception and Night Fighter Expansion Pack.
  • Updated Achievements

Singleplayer

  • Applied various Steam controller fixes.
  • “Drop Down” added to keyboard bindings for remapping.
  • Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
  • Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
  • Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
  • Scope will no longer allow the player to see through various objects.
  • Fixed binocular reticule glitch in 3D.
  • Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
  • Bullet cams in Eyefinity and other super-wide resolutions should no longer zoom in excessively.
  • AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
  • Applied various fixes for corrupt profiles.
  • Fixed issues with various challenges:
    • No Manual Reloading (Allagra Fortress)
    • No Tagging (various)
    • Melee Ace (Abrunza Monastery)
  • Fixed miscellaneous document on Giovi Fiorini Mansion

Multiplayer

  • The server browser can now be sorted on any column.
  • The “Invite” button will now work when connected to dedicated servers.
  • Dedicated servers will now be included in matchmaking.
  • Dedicated servers now support remote connections from the Sniper Elite 4 RCON web interface. See our follow up announcement for more details.
  • Applied various dedicated server fixes.
  • Ensured Overwatch characters are restored right way round if starting from a save.
  • Players will be harder to tag through objects.
  • Applied various out-of-world and collision fixes to reduce exploits on all maps.
  • David Golan

    hola que tal … tengo problemas con el multiplayer … siempre esta vacio (juego en steam) hay forma de cambiar de servers? o solo es un juego no muy popular?

    • Daefix

      Deberías mandarle un correo a soporte del juego, ya que nosotros hasta ahora no lo hemos podido probar.

      No creo que el juego este vacio precisamente.