El Update gratuito 5 llega a DOOM, Denuvo se marcha sin hacer ruido



El Update 5 llega a DOOM añadiendo el nuevo modo “Infernal Run”, Bots y una serie de mejoras en cuanto a personalización, pero uno de los detalles que ha pasado desapercibido en las notas oficiales es la marcha del DRM Denuvo, al parecer un usuario de NeoGaf  ha posteado una serie de pruebas que indican que Id Software ha eliminado Denuvo de su titulo, algo que no nos extraña nada desde que hace un tiempo el juego ya fuera crackeado.

Aquí tenéis el listado completo de cambios:

Free Update 5 Release Notes



Added new game mode, Infernal Run
Teams fight to obtain the ball and score in the opponent’s goal

Added Bots for multiplayer
Bots are available on original multiplayer maps in Team Deathmatch and Deathmatch game modes

Increased the maximum level cap to Echelon 11, level 50

Added the DOOM Marine Armor (Praetor Suit) as unlockable perk for achieving maximum multiplayer level cap

Resolved an issue where rapid controller input caused unusually high shotgun damage.



You can now play as the DOOM Marine in Praetor Suit Armor

Added over 30 Lazarus Lab–themed modules

Added Lazarus Lab–themed props

Improved Object Limits

Persistent Integer variables that can be passed between missions within a campaign

Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory

Added the ability to Get and Set Score

You can now access the Leaderboard Score in the HUD

Added new (first-person view) Player Camera Entity

Added camera rumble FX and sounds

Added new player modifiers

Ledge grab time, power-up time, barrel damage, equipment cool down

Plasma weapon mastery

Additional single-player Interactables

New single-player styled Objective HUD

Added single-player Compass

General single-player consistency pass on HUD

Added more POI options

Show distance, show on compass

Updated victory and post-match summary screens

More interactable and customizable GUI

Added animated Echo Events

Added new FX/hazards

Added % encounter complete listener to encounters

Ability to remove AI from finished encounters and events

Ability to remove unspawned AI from the AIC

Added ability to turn off bobbing on pickups to place them however you want

Editor improvement to hide/show types of objects

Editor improvement to lock rotation when moving objects

Editor improvement to disable snapping of objects to the floor

Added armor Customizations and Taunts